KURO - COMPLETE SKILL CHANGES OVERVIEW - Kuro - 04-27-2025
KURO SKILL CHANGES - COMPREHENSIVE LIST
BEGINNER- Nimble Feet - Speed increased 20 → 30, Jump +15 Duration increased 12 → 600
WARRIORS
ALL WARRIORS- Slash Blast - Damage increased 130 → 160 at max level
- Power Guard - Duration increased 90 → 180 seconds (all levels)
- Booster Skills - Duration increased to 300 seconds at max level
- Power Stance - 90% → 100% at max level
HERO- Rage - WATK Increased 12 → 20 at max level, Duration increased 160 → 300 seconds at max level
- Combo Attack - Duration increased 200 → 300 seconds at max level
- Brandish - Damage 260%, 2 lines → Damage 200%, 3 lines, mob hit 3 → 4 at max level
- Enrage - Duration Increased 240 → 300 seconds at max level
PALADIN- Fire/Ice/Thunder Charges - Damage normalized to 150%, Duration increased 200 → 300 seconds at max level
- Holy/Divine Charge - Damage 150% → 155%
- Blast - Damage 580%, 1 line → Damage 330%, 3 lines
- Heaven's Hammer - Mob count 15 → 10, removed casting cooldown, damage reduced 900 → 450
DARK KNIGHT- Dragon Blood - Damage Increased 12 → 25 at max level, damage scaling adjusted for all levels Duration increased 160 → 300 seconds at max level
- Spear Crusher - Increased damage 170 → 270 at max level, adjusted damage scaling at all levels
- Polearm Crusher - Increased mob hit 3 → 6, Increased damage 170 → 300, Reduced lines 3 → 1
- Dragon Fury (Polearm) - Changed Damage 250%, 1 line, mob count 6 → Damage 220%, 3 lines, mob count 3 at max level
- Dragon Fury (Spear) - Increased Damage 250% → 300%
- Berserk - HP Threshold 50% → 80%
MAGES
ALL MAGES- Meditation - MATK reduced 40 → 30, duration increased 200 → 300 seconds
- Big Bang - Damage 290 → 450 for Fire\Poison and Ice\Lightning, 290 → 650 for Bishop
- Booster Skills - Duration increased to 300 seconds at max level
FIRE/POISON- Fire Arrow - Mob count +1 at level 11 and 21 totaling 3 mob hit at max level, damage 120 → 140 at max level
- Explosion - 1 line → 2 lines
- Fire Demon - Damage 140%, 1 line, mob count 6 → Damage 150%, 4 lines, mob count 1
- Paralyze - Changed Damage 240%, 1 line → Damage 140%, starts with 2 lines, +1 line at levels 11 and 21 totaling 4 lines at max level
- Elquines - Duration increased 160 → 300 seconds at max level
- Meteor Shower - Reduced damage 620 → 570 at max level, adjusted damage scaling for all levels, mob hit reduced 15 → 8
ICE/LIGHTNING- Thunderbolt - increased damage 60 → 90 at max level
- Ice Strike - Increased damage 90 → 100, +1 line at all levels
- Chain Lightning - Damage 210, 1 line → Damage 180, 3 lines, Damage Dropoff Removed
- Ice Demon - Damage 120, 1 line, Mob count 6 → Damage 150, 4 lines, mob count 1
- Ifrit - Duration increased 160 → 300 seconds at max level
- Blizzard - Reduced damage 600 → 570, mob hit 15 → 8
BISHOP- Holy Arrow - Increased damage 80 → 90 Mob count increased 1 → 3 at max level
- Bless - Duration increased 200 → 300 seconds at max level
- Shining Ray - Damage 105, 1 line → Damage 100, 2 lines at max level
- Holy Symbol - Duration increased to 180 seconds → 300 seconds at max level
- Mystic Door - Duration increased 180 → 300 seconds at max level
- Summon Dragon - Duration increased 140 → 300 seconds at max level
- Angel Ray - Damage 240, 1 line → Damage 200, 4 lines at max level
- Bahamut - Duration increased 160 → 300 seconds at max level
- Resurrection - Cooldown decreased 1800 → 600 seconds at max level, adjusted cooldown scaling (starts at 6000 seconds at level 1)
- Genesis - Mob hit Reduced 15 → 8
ARCHERS
ALL ARCHERS- Puppet - Increased 6,000 → 25,000, Increased duration 60 → 90 at max level
- Booster Skills - Duration increased to 300 seconds at max level
BOWMASTER- Arrow Bomb - increased damage 150 → 170 at max level
- Arrow Rain - Damage reduced 160 → 140 at max level, +1 line at all levels totaling at 2 lines
- Silver Hawk - Duration increased 180 → 300 seconds at max level
- Strafe - Increased damage 100 → 170 at max level
- Hurricane - Damage reduced 100 → 180 at max level
- Bow Expert - WATK increased 10 → 20
- Concentrate - WATK Increased 26 → 30 at max level, Duration increased 240 → 300 seconds at max level
- Dragon Breath - Damage increased 120 → 150 +2 lines totaling 3 lines at max levels, scaling adjusted for all levels, removed Knockback
- Phoenix - Duration increased 200 → 300 seconds at max level
- Hamstring - Duration increased 180 → 300 seconds at max level
MARKSMAN- Iron Arrow - Increased damage 200 → 210 at max level
- Arrow Eruption - Damage reduced 160 → 140, adjusted damage scaling, +1 line at all levels totaling 2 lines
- Golden Eagle - Duration increased 180 → 300 seconds at max level
- Strafe - Damage 100%, 4 lines → Damage 170%, +1 lines at level 21 & 30 totaling 6 lines
- Marksman Boost - Increased WATK 10 → 30
- Piercing Arrow - maxed Damage adjusted 850 → 450
- Frostprey - Duration increased 200 → 300 seconds at max level
- Blind - Duration increased 180 → 300 seconds at max level
- Snipe - Cooldown reduced at all levels except for max level, adjusted cooldown scaling
THIEVES
ALL THIEVES- Double Stab - Now starts hitting 1 mob, +1 at levels 7 and 14 (max 3), Increased damage 130 → 140 at max level
- Taunt - Now affects bosses, drop rate reduced 40 → 20 at max level
- Booster Skills - Duration increased to 300 seconds at max level
- Haste - Increased speed 40 → 50 at max level
NIGHT LORD- Shadow Partner - Damage 50% → 80%, Duration increased 180 → 300 seconds at max level
- Avenger - Damage 180%, 1 line → Damage 160%, 2 lines
- Triple Throw - Damage 150% → 180%
- Meso Up - Duration increased 120 → 300 seconds at max level
- Shadow Stars - Duration increased 120 → 300 seconds at max level
SHADOWER- Assassinate - Delay reduced, Increased damage 600 → 700 at at max level, Increased range,
- Boomerang Step - Now hits 4 mobs at level 1, +1 at levels 11 and 21, Hit count increased: 2 → 3 at level 11, 2 → 4 at level 21, Damage increased 500 → 550 at max level, can now be used on edges
- Smoke Shell - Cooldown reduced 10 minutes → 3 minutes
- Pickpocket - Duration increased 180 → 300 seconds at max level
- Meso Guard - Duration increased 120 → 300 seconds at max level
PIRATES
ALL PIRATES- Dash - Now active buff like Haste, speed increased 30 → 40, duration 20 → 60 seconds at max level
- Double Shot - Damage 110% → 120%
- Booster Skills - Duration increased to 300 seconds at max level
BUCCANEER- Corkscrew Blow - Damage reduced 420 → 180 at max level, Reduced delay, increased mob hit by +1 at levels 11,20 totaling 5 mob hit, removed charging
- Double Uppercut - Reduced delay
- Backspin Blow - Increased stun duration 1 → 2 at max level, Reduced delay
- Oak Barrel - Duration increased 30 → 60 seconds at max level, starts at 15 at level 1
- Energy Charge - Increased stance to 100% at max level, starts at 20% at level 1, increased WATK 20 → 30, increased energy gain in bosses
- Transformation - Reduced cooldown 480 → 240
- Dragon Strike - Faster Animation, Damage 810%, 1 line, mob count 6 → Damage 580% at max level, 2 lines at all levels
- Super Transformation - Reduced cooldown 360 → 10 at max level
- Snatch - Damage reduced 600 → 100 at max level
- Demolition - Delay reduced, Damage increased 400 → 600 at max level
- Barrage - Increased damage 230 → 260
CORSAIR- Recoil Shot - Delay reduced by 50%
- Invisible Shot - Damage increased 170 → 320 at max level
- Flamethrower - Reduced damager 190 → 160 at max level, Added +1 line at all levels
- Ice Splitter - Reduced damage 160 → 130 at max level, Added +1 line at all levels
- Battleship - HP increased, Cooldown reduced to 0 instant dismount\mount, can climb ropes
- Aerial Strike - Cooldown removed, mob count +1 at levels 11 and 21, Damage reduced 1200 → 800
- Rapid Fire - Damage 200%, 1 line → Damage 160%, 2 lines
- Battleship Cannon - Damage increased 380 → 425 at max level
- Battleship Torpedo - Damage increased 780 → 820 at max level, 1->2 lines
ARAN- Rolling Spin - Increased damage 120 → 140 now 4 lines at max level, reduced mobs hit 12 → 8
- Freezing Standing - Stance increased to 100% at max level
- Combo Tempest - Damage reduced 1500 → 300 (total 1200 with 4 lines)
- Final Blow - Damage Increased 700%, 1 line → 450%, 3 lines
- Snow Charge - Now affects all weapon types, Duration increased 200 → 300 seconds at max level, now a map-wide buff
- Combo Drain - Duration increased 120 → 300 seconds at max level
- Body Pressure - Duration increased 120 → 300 seconds at max level
- Smart Knockback - Duration increased 120 → 300 seconds at max level
- Combo Barrier - Duration increased 240 → 300 seconds at max level
OTHER SKILL CHANGES- Slow (Mage Skill) - Now deals AOE damage based on max HP:
- Level 1: 5% of max HP
- Level 10: 10% of max HP
- Level 20: 15% of max HP
- Does not work on bosses
- Works on mobs within 20 levels
This post will be updated as new skill changes are implemented.
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