KURO SKILL CHANGES - COMPREHENSIVE LIST
BEGINNER
WARRIORS
ALL WARRIORS
HERO
PALADIN
DARK KNIGHT
MAGES
ALL MAGES
FIRE/POISON
ICE/LIGHTNING
BISHOP
ARCHERS
ALL ARCHERS
BOWMASTER
MARKSMAN
THIEVES
ALL THIEVES
NIGHT LORD
SHADOWER
PIRATES
ALL PIRATES
BUCCANEER
ARAN
OTHER SKILL CHANGES
This post will be updated as new skill changes are implemented.
BEGINNER
- Nimble Feet - Speed increased 20 → 30, Jump +15 Duration increased 12 → 600
WARRIORS
ALL WARRIORS
- Slash Blast - Damage reduced 130 → 160 at max level
- Power Guard - Duration increased 90 → 180 seconds (all levels)
- Booster Skills - Duration increased to 300 seconds at max level
- Power Stance - 90% → 100% at max level
HERO
- Rage - WATK Increased 12 → 20 at max level, Duration increased 160 → 300 seconds at max level
- Combo Attack - Duration increased 200 → 300 seconds at max level
- Brandish - Damage 260%, 2 lines → Damage 200%, 3 lines, mob hit 3 → 4 at max level
- Enrage - Duration Increased 240 → 300 seconds at max level
PALADIN
- Fire/Ice/Thunder Charges - Damage normalized to 150%, Duration increased 200 → 300 seconds at max level
- Holy/Divine Charge - Damage 150% → 155%
- Blast - Damage 580%, 1 line → Damage 300%, 3 lines
- Heaven's Hammer - Mob count 15 → 10, removed casting cooldown, damage reduced 900 → 450
DARK KNIGHT
- Dragon Blood - Damage Increased 12 → 25 at max level, damage scaling adjusted for all levels Duration increased 160 → 300 seconds at max level
- Spear Crusher - Increased damage 170 → 250 at max level, adjusted damage scaling at all levels
- Polearm Crusher - Increased mob hit 3 → 6, Increased damage 170 → 300, Reduced lines 3 → 1
- Dragon Fury (Polearm) - Changed Damage 250%, 1 line, mob count 6 → Damage 220%, 3 lines, mob count 3 at max level
- Dragon Fury (Spear) - Increased Damage 250% → 300%
- Berserk - HP Threshold 50% → 80%
MAGES
ALL MAGES
- Meditation - MATK reduced 40 → 30, duration increased 200 → 300 seconds
- Big Bang - Damage 290 → 450 for Fire\Poison and Ice\Lightning, 290 → 650 for Bishop
- Booster Skills - Duration increased to 300 seconds at max level
FIRE/POISON
- Fire Arrow - Mob count +1 at level 11 and 21 totaling 3 mob hit at max level, damage 120 → 140 at max level
- Explosion - 1 line → 2 lines
- Fire Demon - Damage 140%, 1 line, mob count 6 → Damage 150%, 4 lines, mob count 1
- Paralyze - Changed Damage 240%, 1 line → Damage 140%, starts with 2 lines, +1 line at levels 11 and 21 totaling 4 lines at max level
- Elquines - Duration increased 160 → 300 seconds at max level
- Meteor Shower - Reduced damage 620 → 570 at max level, adjusted damage scaling for all levels, mob hit reduced 15 → 8
ICE/LIGHTNING
- Thunderbolt - increased damage 60 → 90 at max level
- Ice Strike - Increased damage 90 → 100, +1 line at all levels
- Chain Lightning - Damage 210, 1 line → Damage 180, 3 lines, Damage Dropoff Removed
- Ice Demon - Damage 120, 1 line, Mob count 6 → Damage 150, 4 lines, mob count 1
- Ifrit - Duration increased 160 → 300 seconds at max level
- Blizzard - Reduced damage 600 → 570, mob hit 15 → 8
BISHOP
- Holy Arrow - Increased damage 80 → 90 Mob count increased 1 → 3 at max level
- Bless - Duration increased 200 → 300 seconds at max level
- Shining Ray - Damage 105, 1 line → Damage 100, 2 lines at max level
- Holy Symbol - Duration increased to 180 seconds → 300 seconds at max level
- Mystic Door - Duration increased 180 → 300 seconds at max level
- Summon Dragon - Duration increased 140 → 300 seconds at max level
- Angel Ray - Damage 240, 1 line → Damage 200, 4 lines at max level
- Bahamut - Duration increased 160 → 300 seconds at max level
- Resurrection - Cooldown decreased 1800 → 600 seconds at max level, adjusted cooldown scaling (starts at 6000 seconds at level 1)
- Genesis - Mob hit Reduced 15 → 8
ARCHERS
ALL ARCHERS
- Puppet - Increased 6,000 → 25,000, Increased duration 60 → 90 at max level
- Booster Skills - Duration increased to 300 seconds at max level
BOWMASTER
- Arrow Bomb - increased damage 150 → 170 at max level
- Arrow Rain - Damage reduced 160 → 140 at max level, +1 line at all levels totaling at 2 lines
- Silver Hawk - Duration increased 180 → 300 seconds at max level
- Strafe - Increased damage 100 → 170 at max level
- Hurricane - Damage reduced 100 → 180 at max level
- Bow Expert - WATK increased 10 → 20
- Concentrate - WATK Increased 26 → 30 at max level, Duration increased 240 → 300 seconds at max level
- Dragon Breath - Damage increased 120 → 150 +2 lines totaling 3 lines at max levels, scaling adjusted for all levels
- Phoenix - Duration increased 200 → 300 seconds at max level
- Hamstring - Duration increased 180 → 300 seconds at max level
MARKSMAN
- Iron Arrow - Increased damage 200 → 210 at max level
- Arrow Eruption - Damage reduced 160 → 140, adjusted damage scaling, +1 line at all levels totaling 2 lines
- Golden Eagle - Duration increased 180 → 300 seconds at max level
- Strafe - Damage 100%, 4 lines → Damage 170%, +1 lines at level 21 & 30 totaling 6 lines
- Marksman Boost - Increased WATK 10 → 30
- Piercing Arrow - maxed Damage adjusted 850 → 450
- Frostprey - Duration increased 200 → 300 seconds at max level
- Blind - Duration increased 180 → 300 seconds at max level
- Snipe - Cooldown reduced at all levels except for max level, adjusted cooldown scaling
THIEVES
ALL THIEVES
- Double Stab - Now starts hitting 1 mob, +1 at levels 7 and 14 (max 3), Increased damage 130 → 140 at max level
- Taunt - Now affects bosses, drop rate reduced 40 → 20 at max level
- Booster Skills - Duration increased to 300 seconds at max level
- Haste - Increased speed 40 → 50 at max level
NIGHT LORD
- Shadow Partner - Damage 50% → 80%, Duration increased 180 → 300 seconds at max level
- Avenger - Damage 180%, 1 line → Damage 160%, 2 lines
- Triple Throw - Damage 150% → 180%
- Meso Up - Duration increased 120 → 300 seconds at max level
- Shadow Stars - Duration increased 120 → 300 seconds at max level
SHADOWER
- Assassinate - Delay reduced, Increased damage 600 → 700 at at max level, Increased range,
- Boomerang Step - Now hits 4 mobs at level 1, +1 at levels 11 and 21, Hit count increased: 2 → 3 at level 11, 2 → 4 at level 21, Damage increased 500 → 550 at max level, can now be used on edges
- Smoke Shell - Cooldown reduced 10 minutes → 3 minutes
- Pickpocket - Duration increased 180 → 300 seconds at max level
- Meso Guard - Duration increased 120 → 300 seconds at max level
PIRATES
ALL PIRATES
- Dash - Now active buff like Haste, speed increased 30 → 40, duration 20 → 60 seconds at max level
- Double Shot - Damage 110% → 120%
- Booster Skills - Duration increased to 300 seconds at max level
BUCCANEER
- Corkscrew Blow - Damage reduced 420 → 180 at max level, Reduced delay, increased mob hit by +1 at levels 11,20 totaling 5 mob hit, removed charging
- Double Uppercut - Reduced delay
- Backspin Blow - Increased stun duration 1 → 2 at max level, Reduced delay
- Oak Barrel - Duration increased 30 → 60 seconds at max level, starts at 15 at level 1
- Energy Charge - Increased stance to 100% at max level, starts at 20% at level 1, increased WATK 20 → 30, increased energy gain in bosses
- Transformation - Reduced cooldown 480 → 240
- Dragon Strike - Faster Animation, Damage 810%, 1 line, mob count 6 → Damage 580% at max level, 2 lines at all levels
- Super Transformation - Reduced cooldown 360 → 10 at max level
- Snatch - Damage reduced 600 → 100 at max level
- Demolition - Delay reduced, Damage increased 400 → 600 at max level
- Barrage - Increased damage 230 → 260
- Recoil Shot - Delay reduced by 50%
- Invisible Shot - Damage increased 170 → 320 at max level
- Flamethrower - Reduced damager 190 → 160 at max level, Added +1 line at all levels
- Ice Splitter - Reduced damage 160 → 130 at max level, Added +1 line at all levels
- Battleship - HP increased, Cooldown reduced to 0 instant dismount\mount, can climb ropes
- Aerial Strike - Cooldown removed, mob count +1 at levels 11 and 21, Damage reduced 1200 → 800
- Rapid Fire - Damage 200%, 1 line → Damage 160%, 2 lines
- Battleship Cannon - Damage increased 380 → 425 at max level
- Battleship Torpedo - Damage increased 780 → 820 at max level
ARAN
- Rolling Spin - Increased damage 120 → 140 now 4 lines at max level, reduced mobs hit 12 → 8
- Freezing Standing - Stance increased to 100% at max level
- Combo Tempest - Damage reduced 1500 → 300 (total 1200 with 4 lines)
- Final Blow - Damage Increased 700%, 1 line → 450%, 3 lines
- Snow Charge - Now affects all weapon types, Duration increased 200 → 300 seconds at max level, now a map-wide buff
- Combo Drain - Duration increased 120 → 300 seconds at max level
- Body Pressure - Duration increased 120 → 300 seconds at max level
- Smart Knockback - Duration increased 120 → 300 seconds at max level
- Combo Barrier - Duration increased 240 → 300 seconds at max level
OTHER SKILL CHANGES
- Slow (Mage Skill) - Now deals AOE damage based on max HP:
- Level 1: 5% of max HP
- Level 10: 10% of max HP
- Level 20: 15% of max HP
- Does not work on bosses
- Works on mobs within 20 levels
This post will be updated as new skill changes are implemented.